I recall a similar problem years back with vray 2.0 which it was fixed after i reported it to Chaosgroup support. So although couter intuitive, I must leave tiling on to render correctly and put up with a tiled viewport. On the second image, disabling tiling displays correctly in the viewport (as expected) but the rendering doesn't. On the first image, in order to achieve a correct render, tiling needs to be enabled (which shouldn't) but then the viewport displays tiled. The problem is the inconsistency between the viewport display, the rendered image and the vray tiling parameters. I have an ocean material whith a difuse layer for the color, bump map for the water waves and second diffuse white layer with an opacity map for the ship's wake foam on a different mapping channel. I have a similar problem so I thought I would post it here rather than starting a new thread.
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